AI Insights · Timothy · March 2024
Top 5 Match 3 Games on iOS in New Zealand: Q1 2024
The top 5 Match 3 games on iOS in New Zealand for Q1 2024 include [Puzzles & Survival](https://app.sensortower.com/overview/1517980891?country=US), [Empires & Puzzles: Match 3 RPG](https://app.sensortower.com/overview/1117841866?country=US), [DRAGON BALL Z DOKKAN BATTLE](https://app.sensortower.com/overview/951627425?country=US), [Best Fiends - Match 3 Puzzles](https://app.sensortower.com/overview/868013618?country=US), and [WWE Champions](https://app.sensortower.com/overview/1017432937?country=US).
The first quarter of 2024 saw notable performance trends among the top 5 Match 3 games on iOS in New Zealand. The data, sourced from Sensor Tower, reveals intriguing insights into weekly downloads, revenue, and active user metrics.
Puzzles & Survival exhibited a steady increase in weekly revenue, peaking at approximately $7.1K in the first week of February. Weekly downloads for the game varied, with a high of 110 in the same week. The game's active user base saw modest growth early in the quarter, reaching 232 by early February, before experiencing fluctuations.
Empires & Puzzles: Match 3 RPG had a mixed performance in terms of revenue, starting strong at $4K in the first week of January and ending the quarter around $2.7K. Download numbers remained low, with a slight uptick to 40 in the first week of February. Active users showed a slight decline from 369 at the start of January to 328 by the end of March.
DRAGON BALL Z DOKKAN BATTLE saw significant spikes and drops in revenue, with a notable peak of $4.3K in mid-February. Downloads ranged from 9 to 49 per week, while active users remained relatively stable, fluctuating between 525 and 622 throughout the quarter.
Best Fiends - Match 3 Puzzles experienced a consistent revenue stream, reaching a high of $1.4K in mid-February. Weekly downloads were fairly stable, with a peak of 133 in mid-January. Active user numbers showed minor variations, maintaining an average of around 450 users per week.
WWE Champions had a more volatile revenue pattern, starting at $1.1K in the first week of January and experiencing fluctuations, ending the quarter at $589. Download figures were minimal, averaging around 1-3 per week. Data on active users was not provided.
These trends highlight the diverse performance metrics of the top Match 3 games in New Zealand. For more detailed insights, visit Sensor Tower.